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52344: Script Interpreter
Used by the routine at Game_Initialisation.
Runs the current character's script from the timetable entry at CurrentCharacter_TimetablePointer, one command at a time, until the script ends or yields.
Input
A Character ID
ScriptInterpreter 52344 CALL NoteDisguiseAndReadTimetable Call NoteDisguiseAndReadTimetable to read this character's timetable.
52347 LD IY,(40923) Read the currently processed character timetable pointer, then call GetScriptPointerFromTimetable to get script pointer from timetable.
52351 CALL GetScriptPointerFromTimetable
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