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CC78: Script Interpreter
Used by the routine at Game_Initialisation.
Runs the current character's script from the timetable entry at CurrentCharacter_TimetablePointer, one command at a time, until the script ends or yields.
Input
A Character ID
ScriptInterpreter CC78 CALL NoteDisguiseAndReadTimetable Call NoteDisguiseAndReadTimetable to read this character's timetable.
CC7B LD IY,($9FDB) Read the currently processed character timetable pointer, then call GetScriptPointerFromTimetable to get script pointer from timetable.
CC7F CALL GetScriptPointerFromTimetable
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