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Game status buffer |
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Set at the game entry point unless the player presses N. CheckTextTokenMatch skips picture lookup when this is zero. Read by GameEntryPoint and CheckTextTokenMatch.
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| 40977 | DEFB 0 | |||
| 40978 | DEFB 255 | Pictures-enabled byte. Written by 43702 and 44349, and read by 43819, 44264, 44504, 45035 and ProcessCharacterData_PicturesEnabledPointer. | ||
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