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Game status buffer |
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Set at the game entry point unless the player presses N. CheckTextTokenMatch skips picture lookup when this is zero. Read by GameEntryPoint and CheckTextTokenMatch.
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| A011 | DEFB $00 | |||
| A012 | DEFB $FF | Pictures-enabled byte. Written by AAB6 and AD3D, and read by AB2B, ACE8, ADD8, AFEB and ProcessCharacterData_PicturesEnabledPointer. | ||
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