Prev: A00F Up: Map Next: A013
A011: Flags: Pictures Enabled
Set at the game entry point unless the player presses N. CheckTextTokenMatch skips picture lookup when this is zero. Read by GameEntryPoint and CheckTextTokenMatch.
A011 DEFB $00
A012 DEFB $FF Pictures-enabled byte. Written by AAB6 and AD3D, and read by AB2B, ACE8, ADD8, AFEB and ProcessCharacterData_PicturesEnabledPointer.
Prev: A00F Up: Map Next: A013