Game status buffer
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41012: Room Display Parameter
Room Display Parameter read by
ReadRoomDisplayParameter
,
PlaceCharacterBesideMatch
,
MarkObjectAndJump
,
ProcessCharacterActionParameter
,
CharacterAction_InspectorLestrade
,
ProcessObjectDisplay
,
ReadCharacter
,
ProcessObjectAttribute
,
PrintTextToken
,
InitialiseDisplayBuffer
,
CheckFlagAndSetDisplay
,
CheckFlagAndSetDisplay_ProcessPointer
,
CheckFlagAndSetDisplay_CheckObjects
,
ReadPointerFirstDisplay
,
ProcessScriptDisplay
,
ProcessDisplayAction
,
ProcessDisplayRecordFromScript
,
TestLowBitsOfCharacter
,
SetObjectPointers
,
ProcessObjectDisplayLogic
,
ProcessDisplayRecord
,
CheckCharacterDisguise
,
GetDisplayAddressBasedOnFlag
,
ShowRoomDescription
,
52671
,
52760
,
HandleRoomDisplay
,
ClearRoomDisplayParameters
,
RunSimpleAction
,
AllocateMemoryAndStoreCharacter
,
LookUpRoomDisplayParameter
,
ParseInput
,
ParseInputNumber
,
ApplyRoomDisplay
,
DescribeObjectIfPresent
,
CombineCharacterRoom
,
PrintObjectDescriptionText
,
PlaceCharacter
,
LookupAndPrintDisplayText
,
FindResponseForThisId
,
RecordResultRoomDisplay
,
ReadSourceDisplayPointer
,
CheckCharacterForRoomGraphics
,
DispatchLookedUpHandler
,
StoreResultHighByte
,
CopyClockLink
,
ProcessCharacterAttribute
,
CopyCharacterOntoBothRecords
,
RejectLowerCharacterId
and
ActionRoomAndCharacterFlags
.
RoomDisplayParameter
41012
DEFB 0
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