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Routines |
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Used by the routine at CheckCharacterForRoomGraphics.
Jumps to the handler the caller looked up.
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| DispatchLookedUpHandler | 58619 | JP (HL) | Jump to the handler address in HL. | |
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Reached through the display record at 58648, dispatched by DispatchLookedUpHandlerThird.
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| 58620 | LD A,(41012) | Call ScanObjects to scan objects. | ||
| 58623 | CALL ScanObjects | |||
| 58626 | JP Z,ParseInputNumber_ReturnZero | Go to ParseInputNumber_ReturnZero if no object carries this id. | ||
| 58629 | RET | Return. | ||
| 58630 | DEFB 173,13 | Display record read by ProcessDisplayRecord: flags 173 value 13 (bit 7: the script resumes at 58632). | ||
| 58632 | DEFB 199,24,229,253,252,16,229 | Refresh the room from the text at 58648, using the low byte of the location, the high byte of the location and otherwise continue at StoreResultHighByte. | ||
| 58639 | DEFB 10 | Run the nested character script. | ||
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