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47210: Follow The Link Pointer
Used by the routine at DescribeObjectIfPresent.
Reads the link pointer beside the character lists and follows it.
FollowLinkPointer 47210 PUSH AF Point at the link pointer, then call FetchObjectPointerFromStack to fetch object pointer from stack.
47211 LD IX,40942
47215 CALL FetchObjectPointerFromStack
47218 JR Z,FollowLinkPointer_HandResultCaller Go to FollowLinkPointer_HandResultCaller if the object pointer is zero.
47220 LD C,(IX+0) Read the record's flag byte and read the moved marker.
47223 LD B,(IX+1)
47226 LD (47208),BC Store that flag word at 47208.
47230 LD L,(IX-2) Read the pointer saved ahead of this record.
47233 LD H,(IX-1)
47236 LD (40940),HL Record the character script entry list.
47239 CALL ProcessMemoryEntry Call ProcessMemoryEntry to run memory entry.
47242 POP AF
47243 PUSH AF Jump ahead to FollowLinkPointer_CopyLink if the saved result is zero.
47244 AND A
47245 JR Z,FollowLinkPointer_CopyLink
47247 CALL ReadPointerFirstDisplay Go to FollowLinkPointer_HandResultCaller if the display list was rebuilt.
47250 JR Z,FollowLinkPointer_HandResultCaller
FollowLinkPointer_CopyLink 47252 LD BC,(47208) Read the word at 47208 and store it in the word at ActiveTextPointer.
47256 LD (41003),BC
FollowLinkPointer_Call 47260 CALL SaveTextPointer Jump back to FollowLinkPointer_Call while it is not 192.
47263 CP 192
47265 JR NZ,FollowLinkPointer_Call
47267 LD HL,(41001) Write 144 through the pointer at SavedTextPointer.
47270 LD (HL),144
FollowLinkPointer_HandResultCaller 47272 POP AF Restore AF from the stack.
47273 RET Return.
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