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Routines |
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Used by the routines at ProcessScriptDisplay, ShowRoomDescription, 52671, 52760, HandleRoomDisplay and RunSimpleAction.
Resolves special parameter values used in room display scripts to actual game values (current room, character ID, location value).
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| ProcessRoomDisplayParameter | 52958 | CP 245 | Return unchanged if the parameter is not a special value (less than 245). | |||||||||
| 52960 | RET C | |||||||||||
| 52961 | CP 254 | Return unchanged when the parameter is at least 254. | ||||||||||
| 52963 | RET NC | |||||||||||
| 52964 | CP 250 | Jump ahead to ProcessRoomDisplayParameter_CheckCharacterID if the room is not 250. | ||||||||||
| 52966 | JR NZ,ProcessRoomDisplayParameter_CheckCharacterID | |||||||||||
| 52968 | LD A,(40918) | Read the room id at CurrentRoom_ID into A. | ||||||||||
| 52971 | RET | Return. | ||||||||||
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A parameter of 251 is the character being processed.
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| ProcessRoomDisplayParameter_CheckCharacterID | 52972 | CP 251 | Go to ProcessRoomDisplayParameter_GetLocationValue when the parameter is not the current character (251). | |||||||||
| 52974 | JR NZ,ProcessRoomDisplayParameter_GetLocationValue | |||||||||||
| 52976 | LD A,(41014) | Load the character being processed. | ||||||||||
| 52979 | RET | Return. | ||||||||||
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A parameter of 252 is the high byte of the location value.
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| ProcessRoomDisplayParameter_GetLocationValue | 52980 | CP 252 | Compare the parameter with 252 and load the high byte of the location value at LocationValue. | |||||||||
| 52982 | LD A,(40920) | |||||||||||
| 52985 | RET Z | Return if it is 252. | ||||||||||
| 52986 | LD A,(40919) | Read the location value at LocationValue. | ||||||||||
| 52989 | RET | Return. | ||||||||||
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