![]() |
Game status buffer |
Prev: A76C | Up: Map | Next: A76E |
Holds a single byte, where each bit relates to an item or room state as follows:
Used mainly as a flag to ensure that points for game milestones aren't awarded more than once.
|
||||||||||||||||||||||
Flag_GameStates_02 | A76D | DEFB $00 |
Prev: A76C | Up: Map | Next: A76E |