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Routines |
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The player wants to take the cloak from the dead body, which is a bit creepy. Check which version of the cloak is in the current room.
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Process_TakeCloakFromBody | EFE4 | LD A,$62 | Call ValidateItemPresent with item 62: "The body of a young man,in a white cloak,trapped by charred fallen timbers". | |
EFE6 | CALL ValidateItemPresent | |||
Allow the player to take the cloak from the dead man who can't really complain about it.
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EFE9 | JP Z,Process_GetCloak | Jump to Process_GetCloak if the version of the cloak is "The body of a young man,in a white cloak,trapped by charred fallen timbers". | ||
Else respond that there is no cloak on the body.
Print "The body does not have a cloak.".
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EFEC | LD HL,$D308 | HL=Messaging_BodyDoesNotHaveCloak. | ||
EFEF | JP PrintStringAndNewline_Duplicate | Jump to PrintStringAndNewline_Duplicate. |
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