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Routines | 
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The player wants to free the rope, check which version of the rope is is in the current room.
 
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| Process_FreeRope | F2D4 | LD HL,$E3B0 | Call CheckItemGroupPresent with Data_ItemGroup_Rope. | |
| F2D7 | CALL CheckItemGroupPresent | |||
| F2DA | CP $51 | Jump to Response_ItIsntTied if A is equal to 51. | ||
| F2DC | JP Z,Response_ItIsntTied | |||
| F2DF | CP $0B | Jump to Process_FreeRoman if A is equal to 0B. | ||
| F2E1 | JP Z,Process_FreeRoman | |||
| F2E4 | CP $55 | Jump to Process_FreeRoman if A is equal to 55. | ||
| F2E6 | JP Z,Process_FreeRoman | |||
| F2E9 | JP Process_FreeOx | Jump to Process_FreeOx. | ||
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