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Routines |
Prev: F76A | Up: Map | Next: F77F |
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Make sure the player is even carrying a sword.
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Process_KillDruid | F776 | CALL IsPlayerCarryingSword | Call IsPlayerCarryingSword. | |
Print "The druid avoids your blow and
stabs you with a sacrificial
knife.".
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F779 | LD HL,$DEF0 | HL=Messaging_DruidAvoidsBlow. | ||
F77C | JP Response_IfSwordThenGameOver | Jump to Response_IfSwordThenGameOver. |
Prev: F76A | Up: Map | Next: F77F |