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42866: Temporary Mixed Storage
Some temporary storage, sometimes an address, sometimes a single byte (note the overlap).
Used by the routine at Response_IfSwordThenGameOver to store a pointer to messaging.
TemporaryStorage_Messaging 42866 DEFW 0
Used in a few routines for holding a single byte value representing either a room or item ID (while other routines are called which would corrupt the value if it was left in a register).
TemporaryStorage_SingleByte 42867 DEFB 0
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