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Routines |
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The player wants to pick up the meat, check which version of it is in the current room.
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Process_GetMeat | 61240 | LD HL,58262 | Call CheckItemGroupPresent with Data_ItemGroup_Meat. | |
61243 | CALL CheckItemGroupPresent | |||
61246 | CP 60 | Jump to Handler_CheckPlayerInventory_PickUpItem if the meat state in the current room is not "A trader,selling some meat". | ||
61248 | JP NZ,Handler_CheckPlayerInventory_PickUpItem | |||
Print "The trader snatches it back,
angrily.".
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Process_TakeMeatFromTrader | 61251 | LD HL,53829 | HL=Messaging_TraderSnatchesItBack. | |
61254 | JP PrintStringAndNewline_Duplicate | Jump to PrintStringAndNewline_Duplicate. |
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