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Routines |
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The player wants to pick up the meat, check which version of it is in the current room.
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Process_GetMeat | EF38 | LD HL,$E396 | Call CheckItemGroupPresent with Data_ItemGroup_Meat. | |
EF3B | CALL CheckItemGroupPresent | |||
EF3E | CP $3C | Jump to Handler_CheckPlayerInventory_PickUpItem if the meat state in the current room is not "A trader,selling some meat". | ||
EF40 | JP NZ,Handler_CheckPlayerInventory_PickUpItem | |||
Print "The trader snatches it back,
angrily.".
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Process_TakeMeatFromTrader | EF43 | LD HL,$D245 | HL=Messaging_TraderSnatchesItBack. | |
EF46 | JP PrintStringAndNewline_Duplicate | Jump to PrintStringAndNewline_Duplicate. |
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