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63338: Process: Kill Guard
Make sure the player is even carrying a sword.
Process_KillGuard 63338 CALL IsPlayerCarryingSword Call IsPlayerCarryingSword.
63341 CALL Response_KilledRoman Call Response_KilledRoman.
Print "A guard,on the rampart above, flings a spear.".
63344 LD HL,57026 HL=Messaging_GuardOnTheRampartAbove.
63347 JP Response_IfSwordThenGameOver Jump to Response_IfSwordThenGameOver.
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