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Routines |
Prev: 63289 | Up: Map | Next: 63350 |
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Make sure the player is even carrying a sword.
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Process_KillGuard | 63338 | CALL IsPlayerCarryingSword | Call IsPlayerCarryingSword. | |
63341 | CALL Response_KilledRoman | Call Response_KilledRoman. | ||
Print "A guard,on the rampart above,
flings a spear.".
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63344 | LD HL,57026 | HL=Messaging_GuardOnTheRampartAbove. | ||
63347 | JP Response_IfSwordThenGameOver | Jump to Response_IfSwordThenGameOver. |
Prev: 63289 | Up: Map | Next: 63350 |