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Routines |
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Action_Inventory | 63524 | CALL Parser_ValidateNoDirectObject | Call Parser_ValidateNoDirectObject. | |
The "INVENTORY" command can only be called on its own.
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63527 | RET C | Return if there's any token set in UserInput_Token_2. | ||
63528 | LD A,(42896) | Jump to 60951 if *Count_InventoryItems is zero (the player isn't holding any items). | ||
63531 | AND A | |||
63532 | JP Z,60951 | |||
Clear the screen and display the players inventory.
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63535 | CALL ClearScreen | Call ClearScreen. | ||
63538 | CALL SetScreenPosition | Call SetScreenPosition. | ||
Print "You are carrying:-".
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63541 | LD HL,43579 | HL=Messaging_YouAreCarrying. | ||
63544 | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
63547 | LD A,1 | Call PrintObjects with a room ID of 1 which is the players inventory. | ||
63549 | CALL PrintObjects | |||
63552 | RET | Return. |
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