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F7F6: Sound Handler: Bomb Sparks
Used by the routine at Controller_BombSounds.
SoundHandler_BombSparks F7F6 PUSH BC Stash BC, DE and HL on the stack.
F7F7 PUSH DE
F7F8 PUSH HL
F7F9 LD B,$FF B=FF (noise pitch).
F7FB LD DE,$0014 DE=0014 (duration).
F7FE CALL SoundGenerator_WhiteNoise Play white noise for the sparks.
F801 POP HL Restore HL, DE, BC, AF and AF from the stack.
F802 POP DE
F803 POP BC
F804 POP AF
F805 POP AF
F806 CALL $0038 Call MASK_INT.
F809 POP IY Restore IY from the stack.
F80B EI Enable interrupts.
F80C RET Return.
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