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Routines |
| Prev: F7D8 | Up: Map | Next: F80D |
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Used by the routine at Controller_BombSounds.
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| SoundHandler_BombSparks | F7F6 | PUSH BC | Stash BC, DE and HL on the stack. | |
| F7F7 | PUSH DE | |||
| F7F8 | PUSH HL | |||
| F7F9 | LD B,$FF | B=FF. | ||
| F7FB | LD DE,$0014 | DE=0014. | ||
| F7FE | CALL SoundGenerator_WhiteNoise | Call SoundGenerator_WhiteNoise. | ||
| F801 | POP HL | Restore HL, DE, BC, AF and AF from the stack. | ||
| F802 | POP DE | |||
| F803 | POP BC | |||
| F804 | POP AF | |||
| F805 | POP AF | |||
| F806 | CALL $0038 | Call MASK_INT. | ||
| F809 | POP IY | Restore IY from the stack. | ||
| F80B | EI | Enable interrupts. | ||
| F80C | RET | Return. | ||
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