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Routines |
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Used by the routine at Handler_Interrupts.
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Should we generate any sounds?
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| Controller_BombSounds | F855 | LD A,($FFFD) | Return if *SoundFlag_Bomb is "Off" (00). | |
| F858 | CP $00 | |||
| F85A | RET Z | |||
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Generate the bomb fuse burning down sound.
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| F85B | CP $01 | Jump to SoundHandler_BombFuse if *SoundFlag_Bomb is set to "Fuse" (01). | ||
| F85D | JP Z,SoundHandler_BombFuse | |||
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Else, generate the "Sparks" sound.
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| F860 | JP SoundHandler_BombSparks | Else, jump to SoundHandler_BombSparks. | ||
| Prev: F837 | Up: Map | Next: F863 |