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Routines |
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Used by the routine at Handler_Interrupts.
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Should we generate any sounds?
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Controller_BombSounds | 63573 | LD A,(65533) | Return if *SoundFlag_Bomb is "Off" (0). | |
63576 | CP 0 | |||
63578 | RET Z | |||
Generate the bomb fuse burning down sound.
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63579 | CP 1 | Jump to SoundHandler_BombFuse if *SoundFlag_Bomb is set to "Fuse" (1). | ||
63581 | JP Z,SoundHandler_BombFuse | |||
Else, generate the "Sparks" sound.
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63584 | JP SoundHandler_BombSparks | Else, jump to SoundHandler_BombSparks. |
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