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63587: Controller: General Sounds
Used by the routine at Handler_Interrupts.
Should we generate any sounds?
Controller_GeneralSounds 63587 LD A,(65534) Return if *SoundFlag_General is "Off" (0).
63590 CP 0
63592 RET Z
63593 CP 1 Jump to SoundHandler_TouchedAnimal if *SoundFlag_General is set to "Touched By Animal" (1).
63595 JP Z,SoundHandler_TouchedAnimal
63598 CP 2 Jump to SoundHandler_CaughtByPirate if *SoundFlag_General is set to "Caught By Pirate" (2).
63600 JP Z,SoundHandler_CaughtByPirate
63603 CP 3 Jump to SoundHandler_BombExplosion if *SoundFlag_General is set to "Bomb Explosion" (3).
63605 JP Z,SoundHandler_BombExplosion
63608 CP 4 Jump to SoundHandler_CollectedItem if *SoundFlag_General is set to "Collected Item" (4).
63610 JP Z,SoundHandler_CollectedItem
63613 CP 5 Jump to SoundHandler_UnlockedDoor if *SoundFlag_General is set to "Unlocked Door" (5).
63615 JP Z,SoundHandler_UnlockedDoor
63618 CP 6 Jump to SoundHandler_CollectedKey if *SoundFlag_General is set to "Collected Key" (6).
63620 JP Z,SoundHandler_CollectedKey
63623 RET Return.
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