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Game status buffer |
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See Room #09.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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DataRoom09 | 50594 | DEFB 5 | Key Colour: CYAN. | |
50595 | DEFB 2 | Closed Door Colour: RED. | ||
50596 | DEFB 0 | Unused?: BLACK. | ||
50597 | DEFB 7 | Scaffolding Colour: WHITE. | ||
50598 | DEFB 0 | Border Colour: BLACK. | ||
50599 | DEFB 1 | Paper Colour: BLUE. | ||
50600 | DEFB 2 | Ladder Colour: RED. | ||
50601 | DEFB 255 | Terminator. | ||
Room scaffolding:
Scaffold #01.
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50602 | DEFB 33,23 | Start Coordinates: 33/ 23. | ||
50604 | DEFB 16 | Length: 16. | ||
Scaffold #02.
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50605 | DEFB 33,18 | Start Coordinates: 33/ 18. | ||
50607 | DEFB 16 | Length: 16. | ||
Scaffold #03.
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50608 | DEFB 33,13 | Start Coordinates: 33/ 13. | ||
50610 | DEFB 4 | Length: 4. | ||
Scaffold #04.
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50611 | DEFB 33,8 | Start Coordinates: 33/ 8. | ||
50613 | DEFB 4 | Length: 4. | ||
Scaffold #05.
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50614 | DEFB 17,13 | Start Coordinates: 17/ 13. | ||
50616 | DEFB 8 | Length: 8. | ||
Scaffold #06.
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50617 | DEFB 17,8 | Start Coordinates: 17/ 8. | ||
50619 | DEFB 8 | Length: 8. | ||
Scaffold #07.
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50620 | DEFB 33,3 | Start Coordinates: 33/ 3. | ||
50622 | DEFB 16 | Length: 16. | ||
50623 | DEFB 255 | Terminator. | ||
Doors:
Door #01.
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50624 | DEFB 32,22 | Coordinates: 32/ 22. | ||
50626 | DEFB 4 | Colour: GREEN. | ||
50627 | DEFB 18 | Leads to room: 18. | ||
Door #02.
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50628 | DEFB 5,22 | Coordinates: 5/ 22. | ||
50630 | DEFB 5 | Colour: CYAN. | ||
50631 | DEFB 13 | Leads to room: 13. | ||
Door #03.
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50632 | DEFB 16,17 | Coordinates: 16/ 17. | ||
50634 | DEFB 5 | Colour: CYAN. | ||
50635 | DEFB 14 | Leads to room: 14. | ||
50636 | DEFB 255 | Terminator. | ||
Ladders:
Ladder #01.
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50637 | DEFB 28,18 | Coordinates: 28/ 18. | ||
Ladder #02.
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50639 | DEFB 32,13 | Coordinates: 32/ 13. | ||
Ladder #03.
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50641 | DEFB 28,8 | Coordinates: 28/ 8. | ||
Ladder #04.
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50643 | DEFB 4,13 | Coordinates: 4/ 13. | ||
Ladder #05.
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50645 | DEFB 8,8 | Coordinates: 8/ 8. | ||
50647 | DEFB 255 | Terminator. | ||
Keys and locked doors.
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50648 | DEFB 255 | Terminator. | ||
Portholes:
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50649 | DEFB 255 | Terminator. | ||
Pirates:
Pirate #01.
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50650 | DEFB 9,21 | Coordinates: 9/ 21. | ||
50652 | DEFB 3,3 | |||
50654 | DEFB 255 | Horizontal movement: -1. | ||
50655 | DEFB 0,32,2,3 | |||
50659 | DEFB 7 | Colour: WHITE. | ||
50660 | DEFB 1,3,0,9,21,3 | |||
Pirate #02.
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50666 | DEFB 33,6 | Coordinates: 33/ 6. | ||
50668 | DEFB 3,3 | |||
50670 | DEFB 255 | Horizontal movement: -1. | ||
50671 | DEFB 0,32,2,3 | |||
50675 | DEFB 7 | Colour: WHITE. | ||
50676 | DEFB 1,3,0,33,6,3 | |||
Pirate #03.
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50682 | DEFB 16,11 | Coordinates: 16/ 11. | ||
50684 | DEFB 3,3 | |||
50686 | DEFB 255 | Horizontal movement: -1. | ||
50687 | DEFB 0,32,2,3 | |||
50691 | DEFB 7 | Colour: WHITE. | ||
50692 | DEFB 1,3,0,16,11,3 | |||
50698 | DEFB 255 | Terminator. | ||
Items:
Item #01.
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50699 | DEFB 12,10 | Coordinates: 12/ 10. | ||
50701 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
50703 | DEFB 2 | Colour: RED. | ||
50704 | DEFB 1 | Collected: NO. | ||
50705 | DEFB 100 | UDG: Graphics_Chest (100). | ||
Item #02.
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50706 | DEFB 17,5 | Coordinates: 17/ 5. | ||
50708 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
50710 | DEFB 4 | Colour: GREEN. | ||
50711 | DEFB 1 | Collected: NO. | ||
50712 | DEFB 100 | UDG: Graphics_Chest (100). | ||
50713 | DEFB 255 | Terminator. | ||
Furniture:
Item #01.
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50714 | DEFB 23,7 | Coordinates: 23/ 7. | ||
50716 | DEFB 56 | UDG: Graphics_Stack1 (56). | ||
50717 | DEFB 4 | Colour: GREEN. | ||
Item #02.
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50718 | DEFB 29,22 | Coordinates: 29/ 22. | ||
50720 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
50721 | DEFB 2 | Colour: RED. | ||
Item #03.
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50722 | DEFB 23,22 | Coordinates: 23/ 22. | ||
50724 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
50725 | DEFB 2 | Colour: RED. | ||
Item #04.
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50726 | DEFB 17,22 | Coordinates: 17/ 22. | ||
50728 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
50729 | DEFB 2 | Colour: RED. | ||
Item #05.
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50730 | DEFB 11,22 | Coordinates: 11/ 22. | ||
50732 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
50733 | DEFB 2 | Colour: RED. | ||
50734 | DEFB 255 | Terminator. | ||
Lifts:
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50735 | DEFB 255 | Terminator. | ||
Disappearing floors:
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50736 | DEFB 255 | Terminator. |
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