![]() |
Game status buffer |
| Prev: C4F4 | Up: Map | Next: C631 |
|
See Room #09.
|
||||
The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
|
||||
| DataRoom09 | C5A2 | DEFB $05 | Key Colour: CYAN. | |
| C5A3 | DEFB $02 | Closed Door Colour: RED. | ||
| C5A4 | DEFB $00 | Unused?: BLACK. | ||
| C5A5 | DEFB $07 | Scaffolding Colour: WHITE. | ||
| C5A6 | DEFB $00 | Border Colour: BLACK. | ||
| C5A7 | DEFB $01 | Paper Colour: BLUE. | ||
| C5A8 | DEFB $02 | Ladder Colour: RED. | ||
| C5A9 | DEFB $FF | Terminator. | ||
|
Room scaffolding:
Scaffold #01.
|
||||
| C5AA | DEFB $21,$17 | Start Coordinates: 21/ 17. | ||
| C5AC | DEFB $10 | Length: 10. | ||
|
Scaffold #02.
|
||||
| C5AD | DEFB $21,$12 | Start Coordinates: 21/ 12. | ||
| C5AF | DEFB $10 | Length: 10. | ||
|
Scaffold #03.
|
||||
| C5B0 | DEFB $21,$0D | Start Coordinates: 21/ 0D. | ||
| C5B2 | DEFB $04 | Length: 04. | ||
|
Scaffold #04.
|
||||
| C5B3 | DEFB $21,$08 | Start Coordinates: 21/ 08. | ||
| C5B5 | DEFB $04 | Length: 04. | ||
|
Scaffold #05.
|
||||
| C5B6 | DEFB $11,$0D | Start Coordinates: 11/ 0D. | ||
| C5B8 | DEFB $08 | Length: 08. | ||
|
Scaffold #06.
|
||||
| C5B9 | DEFB $11,$08 | Start Coordinates: 11/ 08. | ||
| C5BB | DEFB $08 | Length: 08. | ||
|
Scaffold #07.
|
||||
| C5BC | DEFB $21,$03 | Start Coordinates: 21/ 03. | ||
| C5BE | DEFB $10 | Length: 10. | ||
| C5BF | DEFB $FF | Terminator. | ||
|
Doors:
Door #01.
|
||||
| C5C0 | DEFB $20,$16 | Coordinates: 20/ 16. | ||
| C5C2 | DEFB $04 | Colour: GREEN. | ||
| C5C3 | DEFB $12 | Leads to room: 12. | ||
|
Door #02.
|
||||
| C5C4 | DEFB $05,$16 | Coordinates: 05/ 16. | ||
| C5C6 | DEFB $05 | Colour: CYAN. | ||
| C5C7 | DEFB $0D | Leads to room: 0D. | ||
|
Door #03.
|
||||
| C5C8 | DEFB $10,$11 | Coordinates: 10/ 11. | ||
| C5CA | DEFB $05 | Colour: CYAN. | ||
| C5CB | DEFB $0E | Leads to room: 0E. | ||
| C5CC | DEFB $FF | Terminator. | ||
|
Ladders:
Ladder #01.
|
||||
| C5CD | DEFB $1C,$12 | Coordinates: 1C/ 12. | ||
|
Ladder #02.
|
||||
| C5CF | DEFB $20,$0D | Coordinates: 20/ 0D. | ||
|
Ladder #03.
|
||||
| C5D1 | DEFB $1C,$08 | Coordinates: 1C/ 08. | ||
|
Ladder #04.
|
||||
| C5D3 | DEFB $04,$0D | Coordinates: 04/ 0D. | ||
|
Ladder #05.
|
||||
| C5D5 | DEFB $08,$08 | Coordinates: 08/ 08. | ||
| C5D7 | DEFB $FF | Terminator. | ||
|
Keys and locked doors.
|
||||
| C5D8 | DEFB $FF | Terminator. | ||
|
Portholes:
|
||||
| C5D9 | DEFB $FF | Terminator. | ||
|
Pirates:
Pirate #01.
|
||||
| C5DA | DEFB $09,$15 | Coordinates: 09/ 15. | ||
| C5DC | DEFB $03,$03 | |||
| C5DE | DEFB $FF | Horizontal movement: -1. | ||
| C5DF | DEFB $00,$20,$02,$03 | |||
| C5E3 | DEFB $07 | Colour: WHITE. | ||
| C5E4 | DEFB $01,$03,$00,$09,$15,$03 | |||
|
Pirate #02.
|
||||
| C5EA | DEFB $21,$06 | Coordinates: 21/ 06. | ||
| C5EC | DEFB $03,$03 | |||
| C5EE | DEFB $FF | Horizontal movement: -1. | ||
| C5EF | DEFB $00,$20,$02,$03 | |||
| C5F3 | DEFB $07 | Colour: WHITE. | ||
| C5F4 | DEFB $01,$03,$00,$21,$06,$03 | |||
|
Pirate #03.
|
||||
| C5FA | DEFB $10,$0B | Coordinates: 10/ 0B. | ||
| C5FC | DEFB $03,$03 | |||
| C5FE | DEFB $FF | Horizontal movement: -1. | ||
| C5FF | DEFB $00,$20,$02,$03 | |||
| C603 | DEFB $07 | Colour: WHITE. | ||
| C604 | DEFB $01,$03,$00,$10,$0B,$03 | |||
| C60A | DEFB $FF | Terminator. | ||
|
Items:
Item #01.
|
||||
| C60B | DEFB $0C,$0A | Coordinates: 0C/ 0A. | ||
| C60D | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C60F | DEFB $02 | Colour: RED. | ||
| C610 | DEFB $01 | Collected: NO. | ||
| C611 | DEFB $64 | UDG: Graphics_Chest (64). | ||
|
Item #02.
|
||||
| C612 | DEFB $11,$05 | Coordinates: 11/ 05. | ||
| C614 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C616 | DEFB $04 | Colour: GREEN. | ||
| C617 | DEFB $01 | Collected: NO. | ||
| C618 | DEFB $64 | UDG: Graphics_Chest (64). | ||
| C619 | DEFB $FF | Terminator. | ||
|
Furniture:
Item #01.
|
||||
| C61A | DEFB $17,$07 | Coordinates: 17/ 07. | ||
| C61C | DEFB $38 | UDG: Graphics_Stack1 (38). | ||
| C61D | DEFB $04 | Colour: GREEN. | ||
|
Item #02.
|
||||
| C61E | DEFB $1D,$16 | Coordinates: 1D/ 16. | ||
| C620 | DEFB $20 | UDG: Graphics_Barrels (20). | ||
| C621 | DEFB $02 | Colour: RED. | ||
|
Item #03.
|
||||
| C622 | DEFB $17,$16 | Coordinates: 17/ 16. | ||
| C624 | DEFB $20 | UDG: Graphics_Barrels (20). | ||
| C625 | DEFB $02 | Colour: RED. | ||
|
Item #04.
|
||||
| C626 | DEFB $11,$16 | Coordinates: 11/ 16. | ||
| C628 | DEFB $20 | UDG: Graphics_Barrels (20). | ||
| C629 | DEFB $02 | Colour: RED. | ||
|
Item #05.
|
||||
| C62A | DEFB $0B,$16 | Coordinates: 0B/ 16. | ||
| C62C | DEFB $20 | UDG: Graphics_Barrels (20). | ||
| C62D | DEFB $02 | Colour: RED. | ||
| C62E | DEFB $FF | Terminator. | ||
|
Lifts:
|
||||
| C62F | DEFB $FF | Terminator. | ||
|
Disappearing floors:
|
||||
| C630 | DEFB $FF | Terminator. | ||
| Prev: C4F4 | Up: Map | Next: C631 |