Game status buffer |
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See Room #09.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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DataRoom09 | C5A2 | DEFB $05 | Key Colour: CYAN. | |
C5A3 | DEFB $02 | Closed Door Colour: RED. | ||
C5A4 | DEFB $00 | Unused?: BLACK. | ||
C5A5 | DEFB $07 | Scaffolding Colour: WHITE. | ||
C5A6 | DEFB $00 | Border Colour: BLACK. | ||
C5A7 | DEFB $01 | Paper Colour: BLUE. | ||
C5A8 | DEFB $02 | Ladder Colour: RED. | ||
C5A9 | DEFB $FF | Terminator. | ||
Room scaffolding:
Scaffold #01.
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C5AA | DEFB $21,$17 | Start Coordinates: 21/ 17. | ||
C5AC | DEFB $10 | Length: 10. | ||
Scaffold #02.
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C5AD | DEFB $21,$12 | Start Coordinates: 21/ 12. | ||
C5AF | DEFB $10 | Length: 10. | ||
Scaffold #03.
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C5B0 | DEFB $21,$0D | Start Coordinates: 21/ 0D. | ||
C5B2 | DEFB $04 | Length: 04. | ||
Scaffold #04.
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C5B3 | DEFB $21,$08 | Start Coordinates: 21/ 08. | ||
C5B5 | DEFB $04 | Length: 04. | ||
Scaffold #05.
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C5B6 | DEFB $11,$0D | Start Coordinates: 11/ 0D. | ||
C5B8 | DEFB $08 | Length: 08. | ||
Scaffold #06.
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C5B9 | DEFB $11,$08 | Start Coordinates: 11/ 08. | ||
C5BB | DEFB $08 | Length: 08. | ||
Scaffold #07.
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C5BC | DEFB $21,$03 | Start Coordinates: 21/ 03. | ||
C5BE | DEFB $10 | Length: 10. | ||
C5BF | DEFB $FF | Terminator. | ||
Doors:
Door #01.
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C5C0 | DEFB $20,$16 | Coordinates: 20/ 16. | ||
C5C2 | DEFB $04 | Colour: GREEN. | ||
C5C3 | DEFB $12 | Leads to room: 12. | ||
Door #02.
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C5C4 | DEFB $05,$16 | Coordinates: 05/ 16. | ||
C5C6 | DEFB $05 | Colour: CYAN. | ||
C5C7 | DEFB $0D | Leads to room: 0D. | ||
Door #03.
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C5C8 | DEFB $10,$11 | Coordinates: 10/ 11. | ||
C5CA | DEFB $05 | Colour: CYAN. | ||
C5CB | DEFB $0E | Leads to room: 0E. | ||
C5CC | DEFB $FF | Terminator. | ||
Ladders:
Ladder #01.
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C5CD | DEFB $1C,$12 | Coordinates: 1C/ 12. | ||
Ladder #02.
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C5CF | DEFB $20,$0D | Coordinates: 20/ 0D. | ||
Ladder #03.
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C5D1 | DEFB $1C,$08 | Coordinates: 1C/ 08. | ||
Ladder #04.
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C5D3 | DEFB $04,$0D | Coordinates: 04/ 0D. | ||
Ladder #05.
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C5D5 | DEFB $08,$08 | Coordinates: 08/ 08. | ||
C5D7 | DEFB $FF | Terminator. | ||
Keys and locked doors.
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C5D8 | DEFB $FF | Terminator. | ||
Portholes:
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C5D9 | DEFB $FF | Terminator. | ||
Pirates:
Pirate #01.
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C5DA | DEFB $09,$15 | Coordinates: 09/ 15. | ||
C5DC | DEFB $03,$03 | |||
C5DE | DEFB $FF | Horizontal movement: -1. | ||
C5DF | DEFB $00,$20,$02,$03 | |||
C5E3 | DEFB $07 | Colour: WHITE. | ||
C5E4 | DEFB $01,$03,$00,$09,$15,$03 | |||
Pirate #02.
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C5EA | DEFB $21,$06 | Coordinates: 21/ 06. | ||
C5EC | DEFB $03,$03 | |||
C5EE | DEFB $FF | Horizontal movement: -1. | ||
C5EF | DEFB $00,$20,$02,$03 | |||
C5F3 | DEFB $07 | Colour: WHITE. | ||
C5F4 | DEFB $01,$03,$00,$21,$06,$03 | |||
Pirate #03.
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C5FA | DEFB $10,$0B | Coordinates: 10/ 0B. | ||
C5FC | DEFB $03,$03 | |||
C5FE | DEFB $FF | Horizontal movement: -1. | ||
C5FF | DEFB $00,$20,$02,$03 | |||
C603 | DEFB $07 | Colour: WHITE. | ||
C604 | DEFB $01,$03,$00,$10,$0B,$03 | |||
C60A | DEFB $FF | Terminator. | ||
Items:
Item #01.
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C60B | DEFB $0C,$0A | Coordinates: 0C/ 0A. | ||
C60D | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
C60F | DEFB $02 | Colour: RED. | ||
C610 | DEFB $01 | Collected: NO. | ||
C611 | DEFB $64 | UDG: Graphics_Chest (64). | ||
Item #02.
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C612 | DEFB $11,$05 | Coordinates: 11/ 05. | ||
C614 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
C616 | DEFB $04 | Colour: GREEN. | ||
C617 | DEFB $01 | Collected: NO. | ||
C618 | DEFB $64 | UDG: Graphics_Chest (64). | ||
C619 | DEFB $FF | Terminator. | ||
Furniture:
Item #01.
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C61A | DEFB $17,$07 | Coordinates: 17/ 07. | ||
C61C | DEFB $38 | UDG: Graphics_Stack1 (38). | ||
C61D | DEFB $04 | Colour: GREEN. | ||
Item #02.
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C61E | DEFB $1D,$16 | Coordinates: 1D/ 16. | ||
C620 | DEFB $20 | UDG: Graphics_Barrels (20). | ||
C621 | DEFB $02 | Colour: RED. | ||
Item #03.
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C622 | DEFB $17,$16 | Coordinates: 17/ 16. | ||
C624 | DEFB $20 | UDG: Graphics_Barrels (20). | ||
C625 | DEFB $02 | Colour: RED. | ||
Item #04.
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C626 | DEFB $11,$16 | Coordinates: 11/ 16. | ||
C628 | DEFB $20 | UDG: Graphics_Barrels (20). | ||
C629 | DEFB $02 | Colour: RED. | ||
Item #05.
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C62A | DEFB $0B,$16 | Coordinates: 0B/ 16. | ||
C62C | DEFB $20 | UDG: Graphics_Barrels (20). | ||
C62D | DEFB $02 | Colour: RED. | ||
C62E | DEFB $FF | Terminator. | ||
Lifts:
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C62F | DEFB $FF | Terminator. | ||
Disappearing floors:
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C630 | DEFB $FF | Terminator. |
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