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Game status buffer |
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See Room #01.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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| DataRoom01 | 51929 | DEFB 7 | Key Colour: WHITE. | |
| 51930 | DEFB 4 | Closed Door Colour: GREEN. | ||
| 51931 | DEFB 0 | Unused?: BLACK. | ||
| 51932 | DEFB 7 | Scaffolding Colour: WHITE. | ||
| 51933 | DEFB 0 | Border Colour: BLACK. | ||
| 51934 | DEFB 1 | Paper Colour: BLUE. | ||
| 51935 | DEFB 6 | Ladder Colour: YELLOW. | ||
| 51936 | DEFB 255 | Terminator. | ||
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Room scaffolding:
Scaffold #01.
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| 51937 | DEFB 33,23 | Start Coordinates: 33/ 23. | ||
| 51939 | DEFB 16 | Length: 16. | ||
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Scaffold #02.
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| 51940 | DEFB 33,18 | Start Coordinates: 33/ 18. | ||
| 51942 | DEFB 16 | Length: 16. | ||
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Scaffold #03.
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| 51943 | DEFB 33,13 | Start Coordinates: 33/ 13. | ||
| 51945 | DEFB 16 | Length: 16. | ||
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Scaffold #04.
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| 51946 | DEFB 33,8 | Start Coordinates: 33/ 8. | ||
| 51948 | DEFB 16 | Length: 16. | ||
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Scaffold #05.
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| 51949 | DEFB 33,3 | Start Coordinates: 33/ 3. | ||
| 51951 | DEFB 16 | Length: 16. | ||
| 51952 | DEFB 255 | Terminator. | ||
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Doors:
Door #01.
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| 51953 | DEFB 7,22 | Coordinates: 7/ 22. | ||
| 51955 | DEFB 4 | Colour: GREEN. | ||
| 51956 | DEFB 2 | Leads to room: 2. | ||
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Door #02.
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| 51957 | DEFB 6,7 | Coordinates: 6/ 7. | ||
| 51959 | DEFB 4 | Colour: GREEN. | ||
| 51960 | DEFB 11 | Leads to room: 11. | ||
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Door #03.
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| 51961 | DEFB 30,12 | Coordinates: 30/ 12. | ||
| 51963 | DEFB 5 | Colour: CYAN. | ||
| 51964 | DEFB 7 | Leads to room: 7. | ||
| 51965 | DEFB 255 | Terminator. | ||
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Ladders:
Ladder #01.
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| 51966 | DEFB 16,18 | Coordinates: 16/ 18. | ||
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Ladder #02.
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| 51968 | DEFB 20,13 | Coordinates: 20/ 13. | ||
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Ladder #03.
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| 51970 | DEFB 16,8 | Coordinates: 16/ 8. | ||
| 51972 | DEFB 255 | Terminator. | ||
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Keys and locked doors.
Key/ Door #01.
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| 51973 | DEFB 12,23 | Coordinates: 12/ 23. | ||
| 51975 | DEFB 14 | |||
| 51976 | DEFB 6,2 | Coordinates: 6/ 2. | ||
| 51978 | DEFB 3 | |||
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Key/ Door #02.
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| 51979 | DEFB 22,23 | Coordinates: 22/ 23. | ||
| 51981 | DEFB 8 | |||
| 51982 | DEFB 11,1 | Coordinates: 11/ 1. | ||
| 51984 | DEFB 3 | |||
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Key/ Door #03.
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| 51985 | DEFB 22,18 | Coordinates: 22/ 18. | ||
| 51987 | DEFB 32 | |||
| 51988 | DEFB 11,3 | Coordinates: 11/ 3. | ||
| 51990 | DEFB 3 | |||
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Key/ Door #04.
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| 51991 | DEFB 12,18 | Coordinates: 12/ 18. | ||
| 51993 | DEFB 19 | |||
| 51994 | DEFB 21,4 | Coordinates: 21/ 4. | ||
| 51996 | DEFB 3 | |||
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Key/ Door #05.
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| 51997 | DEFB 24,13 | Coordinates: 24/ 13. | ||
| 51999 | DEFB 32 | |||
| 52000 | DEFB 6,5 | Coordinates: 6/ 5. | ||
| 52002 | DEFB 3 | |||
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Key/ Door #06.
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| 52003 | DEFB 12,13 | Coordinates: 12/ 13. | ||
| 52005 | DEFB 22 | |||
| 52006 | DEFB 11,6 | Coordinates: 11/ 6. | ||
| 52008 | DEFB 3 | |||
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Key/ Door #07.
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| 52009 | DEFB 22,8 | Coordinates: 22/ 8. | ||
| 52011 | DEFB 19 | |||
| 52012 | DEFB 16,7 | Coordinates: 16/ 7. | ||
| 52014 | DEFB 3 | |||
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Key/ Door #08.
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| 52015 | DEFB 12,8 | Coordinates: 12/ 8. | ||
| 52017 | DEFB 27 | |||
| 52018 | DEFB 21,8 | Coordinates: 21/ 8. | ||
| 52020 | DEFB 3 | |||
| 52021 | DEFB 255 | Terminator. | ||
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Portholes:
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| 52022 | DEFB 255 | Terminator. | ||
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Pirates:
Pirate #01.
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| 52023 | DEFB 33,6 | Coordinates: 33/ 6. | ||
| 52025 | DEFB 3,3 | |||
| 52027 | DEFB 255 | Horizontal movement: -1. | ||
| 52028 | DEFB 0,32,2,3 | |||
| 52032 | DEFB 7 | Colour: WHITE. | ||
| 52033 | DEFB 1,3,0,33,6,3 | |||
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Pirate #02.
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| 52039 | DEFB 10,11 | Coordinates: 10/ 11. | ||
| 52041 | DEFB 3,3 | |||
| 52043 | DEFB 255 | Horizontal movement: -1. | ||
| 52044 | DEFB 0,32,2,3 | |||
| 52048 | DEFB 6 | Colour: YELLOW. | ||
| 52049 | DEFB 1,3,0,10,11,3 | |||
| 52055 | DEFB 255 | Terminator. | ||
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Items:
Item #01.
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| 52056 | DEFB 6,15 | Coordinates: 6/ 15. | ||
| 52058 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52060 | DEFB 5 | Colour: CYAN. | ||
| 52061 | DEFB 1 | Collected: NO. | ||
| 52062 | DEFB 88 | UDG: Graphics_Swag (88). | ||
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Item #02.
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| 52063 | DEFB 31,20 | Coordinates: 31/ 20. | ||
| 52065 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52067 | DEFB 6 | Colour: YELLOW. | ||
| 52068 | DEFB 1 | Collected: NO. | ||
| 52069 | DEFB 120 | UDG: Graphics_Bell (120). | ||
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Item #03.
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| 52070 | DEFB 32,15 | Coordinates: 32/ 15. | ||
| 52072 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52074 | DEFB 7 | Colour: WHITE. | ||
| 52075 | DEFB 1 | Collected: NO. | ||
| 52076 | DEFB 84 | UDG: Graphics_Sword (84). | ||
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Item #04.
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| 52077 | DEFB 27,10 | Coordinates: 27/ 10. | ||
| 52079 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52081 | DEFB 5 | Colour: CYAN. | ||
| 52082 | DEFB 1 | Collected: NO. | ||
| 52083 | DEFB 88 | UDG: Graphics_Swag (88). | ||
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Item #05.
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| 52084 | DEFB 20,5 | Coordinates: 20/ 5. | ||
| 52086 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52088 | DEFB 6 | Colour: YELLOW. | ||
| 52089 | DEFB 1 | Collected: NO. | ||
| 52090 | DEFB 92 | UDG: Graphics_Vase (92). | ||
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Item #06.
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| 52091 | DEFB 25,5 | Coordinates: 25/ 5. | ||
| 52093 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52095 | DEFB 3 | Colour: MAGENTA. | ||
| 52096 | DEFB 1 | Collected: NO. | ||
| 52097 | DEFB 96 | UDG: Graphics_Pistol (96). | ||
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Item #07.
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| 52098 | DEFB 8,5 | Coordinates: 8/ 5. | ||
| 52100 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 52102 | DEFB 2 | Colour: RED. | ||
| 52103 | DEFB 1 | Collected: NO. | ||
| 52104 | DEFB 100 | UDG: Graphics_Chest (100). | ||
| 52105 | DEFB 255 | Terminator. | ||
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Furniture:
Item #01.
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| 52106 | DEFB 18,12 | Coordinates: 18/ 12. | ||
| 52108 | DEFB 104 | UDG: Graphics_Stack3 (104). | ||
| 52109 | DEFB 4 | Colour: GREEN. | ||
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Item #02.
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| 52110 | DEFB 29,17 | Coordinates: 29/ 17. | ||
| 52112 | DEFB 56 | UDG: Graphics_Stack1 (56). | ||
| 52113 | DEFB 6 | Colour: YELLOW. | ||
| 52114 | DEFB 255 | Terminator. | ||
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Lifts:
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| 52115 | DEFB 255 | Terminator. | ||
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Disappearing floors:
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| 52116 | DEFB 255 | Terminator. | ||
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