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Routines |
Prev: 54078 | Up: Map | Next: 54099 |
Used by the routine at Handler_SeaCreatureAnimation.
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GoldfishGame_EraseSprite | 54079 | LD HL,(23606) | Stash the current character set pointer at *CHARS on the stack. | |||||||||
54082 | PUSH HL | |||||||||||
54083 | LD HL,40812 | Write 40812 (Graphics_MaskSprite) to *CHARS. | ||||||||||
54086 | LD (23606),HL | |||||||||||
54089 | LD A,32 | A=32. | ||||||||||
54091 | CALL GoldfishGame_PrintSprite | Call GoldfishGame_PrintSprite. | ||||||||||
54094 | POP HL | Restore the previous character set pointer from the stack, and write it to *CHARS. | ||||||||||
54095 | LD (23606),HL | |||||||||||
54098 | RET | Return. |
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