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Routines |
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Used by the routine at Handler_SeaCreatureAnimation.
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| GoldfishGame_EraseSprite | 54079 | LD HL,(23606) | Stash the current character set pointer at *CHARS on the stack. | |||||||||
| 54082 | PUSH HL | |||||||||||
| 54083 | LD HL,40812 | Write 40812 (Graphics_MaskSprite) to *CHARS. | ||||||||||
| 54086 | LD (23606),HL | |||||||||||
| 54089 | LD A,32 | A=32. | ||||||||||
| 54091 | CALL GoldfishGame_PrintSprite | Call GoldfishGame_PrintSprite. | ||||||||||
| 54094 | POP HL | Restore the previous character set pointer from the stack, and write it to *CHARS. | ||||||||||
| 54095 | LD (23606),HL | |||||||||||
| 54098 | RET | Return. | ||||||||||
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