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56134: Data: Sea Creatures (Goldfish Game)
Sea Creature: 1.
Data_SeaCreatures 56134 DEFB 0 +0: Horizontal co-ordinate.
56135 DEFB 0 +1: Vertical co-ordinate.
56136 DEFB 0 +2: Horizontal position in character block.
56137 DEFB 0 +3: Vertical position in character block.
56138 DEFB 0 +4: Horizontal movement indicator.
56139 DEFB 0 +5: Vertical movement indicator.
56140 DEFB 0 +6: Sprite/ frame ID.
56141 DEFB 0 +7: Sprite width.
56142 DEFB 0 +8: Sprite height.
56143 DEFB 0 +9: INK colour.
56144 DEFB 0 +10: Is this slot free?
56145 DEFB 0 +11: Previous horizontal position in character block.
56146 DEFB 0 +12:
56147 DEFB 0 +13: Previous horizontal co-ordinate.
56148 DEFB 0 +14: Previous vertical co-ordinate.
56149 DEFB 0 +15: Previous vertical position in character block.
56150 DEFW 0 +16: UDG graphics pointer.
56152 DEFB 0 +18: Sprite increment value.
56153 DEFB 0 +19: Maximum sprite frame ID value.
56154 DEFB 0 +20:
56155 DEFB 0 +21:
56156 DEFB 0 +22:
56157 DEFB 0 +23:
Sea Creature: 2.
56158 DEFB 0 +0: Horizontal co-ordinate.
56159 DEFB 0 +1: Vertical co-ordinate.
56160 DEFB 0 +2: Horizontal position in character block.
56161 DEFB 0 +3: Vertical position in character block.
56162 DEFB 0 +4: Horizontal movement indicator.
56163 DEFB 0 +5: Vertical movement indicator.
56164 DEFB 0 +6: Sprite/ frame ID.
56165 DEFB 0 +7: Sprite width.
56166 DEFB 0 +8: Sprite height.
56167 DEFB 0 +9: INK colour.
56168 DEFB 0 +10: Is this slot free?
56169 DEFB 0 +11: Previous horizontal position in character block.
56170 DEFB 0 +12:
56171 DEFB 0 +13: Previous horizontal co-ordinate.
56172 DEFB 0 +14: Previous vertical co-ordinate.
56173 DEFB 0 +15: Previous vertical position in character block.
56174 DEFW 0 +16: UDG graphics pointer.
56176 DEFB 0 +18: Sprite increment value.
56177 DEFB 0 +19: Maximum sprite frame ID value.
56178 DEFB 0 +20:
56179 DEFB 0 +21:
56180 DEFB 0 +22:
56181 DEFB 0 +23:
Sea Creature: 3.
56182 DEFB 0 +0: Horizontal co-ordinate.
56183 DEFB 0 +1: Vertical co-ordinate.
56184 DEFB 0 +2: Horizontal position in character block.
56185 DEFB 0 +3: Vertical position in character block.
56186 DEFB 0 +4: Horizontal movement indicator.
56187 DEFB 0 +5: Vertical movement indicator.
56188 DEFB 0 +6: Sprite/ frame ID.
56189 DEFB 0 +7: Sprite width.
56190 DEFB 0 +8: Sprite height.
56191 DEFB 0 +9: INK colour.
56192 DEFB 0 +10: Is this slot free?
56193 DEFB 0 +11: Previous horizontal position in character block.
56194 DEFB 0 +12:
56195 DEFB 0 +13: Previous horizontal co-ordinate.
56196 DEFB 0 +14: Previous vertical co-ordinate.
56197 DEFB 0 +15: Previous vertical position in character block.
56198 DEFW 0 +16: UDG graphics pointer.
56200 DEFB 0 +18: Sprite increment value.
56201 DEFB 0 +19: Maximum sprite frame ID value.
56202 DEFB 0 +20:
56203 DEFB 0 +21:
56204 DEFB 0 +22:
56205 DEFB 0 +23:
Sea Creature: 4.
56206 DEFB 0 +0: Horizontal co-ordinate.
56207 DEFB 0 +1: Vertical co-ordinate.
56208 DEFB 0 +2: Horizontal position in character block.
56209 DEFB 0 +3: Vertical position in character block.
56210 DEFB 0 +4: Horizontal movement indicator.
56211 DEFB 0 +5: Vertical movement indicator.
56212 DEFB 0 +6: Sprite/ frame ID.
56213 DEFB 0 +7: Sprite width.
56214 DEFB 0 +8: Sprite height.
56215 DEFB 0 +9: INK colour.
56216 DEFB 0 +10: Is this slot free?
56217 DEFB 0 +11: Previous horizontal position in character block.
56218 DEFB 0 +12:
56219 DEFB 0 +13: Previous horizontal co-ordinate.
56220 DEFB 0 +14: Previous vertical co-ordinate.
56221 DEFB 0 +15: Previous vertical position in character block.
56222 DEFW 0 +16: UDG graphics pointer.
56224 DEFB 0 +18: Sprite increment value.
56225 DEFB 0 +19: Maximum sprite frame ID value.
56226 DEFB 0 +20:
56227 DEFB 0 +21:
56228 DEFB 0 +22:
56229 DEFB 0 +23:
Sea Creature: 5.
56230 DEFB 0 +0: Horizontal co-ordinate.
56231 DEFB 0 +1: Vertical co-ordinate.
56232 DEFB 0 +2: Horizontal position in character block.
56233 DEFB 0 +3: Vertical position in character block.
56234 DEFB 0 +4: Horizontal movement indicator.
56235 DEFB 0 +5: Vertical movement indicator.
56236 DEFB 0 +6: Sprite/ frame ID.
56237 DEFB 0 +7: Sprite width.
56238 DEFB 0 +8: Sprite height.
56239 DEFB 0 +9: INK colour.
56240 DEFB 0 +10: Is this slot free?
56241 DEFB 0 +11: Previous horizontal position in character block.
56242 DEFB 0 +12:
56243 DEFB 0 +13: Previous horizontal co-ordinate.
56244 DEFB 0 +14: Previous vertical co-ordinate.
56245 DEFB 0 +15: Previous vertical position in character block.
56246 DEFW 0 +16: UDG graphics pointer.
56248 DEFB 0 +18: Sprite increment value.
56249 DEFB 0 +19: Maximum sprite frame ID value.
56250 DEFB 0 +20:
56251 DEFB 0 +21:
56252 DEFB 0 +22:
56253 DEFB 0 +23:
Sea Creature: 6.
56254 DEFB 0 +0: Horizontal co-ordinate.
56255 DEFB 0 +1: Vertical co-ordinate.
56256 DEFB 0 +2: Horizontal position in character block.
56257 DEFB 0 +3: Vertical position in character block.
56258 DEFB 0 +4: Horizontal movement indicator.
56259 DEFB 0 +5: Vertical movement indicator.
56260 DEFB 0 +6: Sprite/ frame ID.
56261 DEFB 0 +7: Sprite width.
56262 DEFB 0 +8: Sprite height.
56263 DEFB 0 +9: INK colour.
56264 DEFB 0 +10: Is this slot free?
56265 DEFB 0 +11: Previous horizontal position in character block.
56266 DEFB 0 +12:
56267 DEFB 0 +13: Previous horizontal co-ordinate.
56268 DEFB 0 +14: Previous vertical co-ordinate.
56269 DEFB 0 +15: Previous vertical position in character block.
56270 DEFW 0 +16: UDG graphics pointer.
56272 DEFB 0 +18: Sprite increment value.
56273 DEFB 0 +19: Maximum sprite frame ID value.
56274 DEFB 0 +20:
56275 DEFB 0 +21:
56276 DEFB 0 +22:
56277 DEFB 0 +23:
Sea Creature: 7.
56278 DEFB 0 +0: Horizontal co-ordinate.
56279 DEFB 0 +1: Vertical co-ordinate.
56280 DEFB 0 +2: Horizontal position in character block.
56281 DEFB 0 +3: Vertical position in character block.
56282 DEFB 0 +4: Horizontal movement indicator.
56283 DEFB 0 +5: Vertical movement indicator.
56284 DEFB 0 +6: Sprite/ frame ID.
56285 DEFB 0 +7: Sprite width.
56286 DEFB 0 +8: Sprite height.
56287 DEFB 0 +9: INK colour.
56288 DEFB 0 +10: Is this slot free?
56289 DEFB 0 +11: Previous horizontal position in character block.
56290 DEFB 0 +12:
56291 DEFB 0 +13: Previous horizontal co-ordinate.
56292 DEFB 0 +14: Previous vertical co-ordinate.
56293 DEFB 0 +15: Previous vertical position in character block.
56294 DEFW 0 +16: UDG graphics pointer.
56296 DEFB 0 +18: Sprite increment value.
56297 DEFB 0 +19: Maximum sprite frame ID value.
56298 DEFB 0 +20:
56299 DEFB 0 +21:
56300 DEFB 0 +22:
56301 DEFB 0 +23:
Sea Creature: 8.
56302 DEFB 0 +0: Horizontal co-ordinate.
56303 DEFB 0 +1: Vertical co-ordinate.
56304 DEFB 0 +2: Horizontal position in character block.
56305 DEFB 0 +3: Vertical position in character block.
56306 DEFB 0 +4: Horizontal movement indicator.
56307 DEFB 0 +5: Vertical movement indicator.
56308 DEFB 0 +6: Sprite/ frame ID.
56309 DEFB 0 +7: Sprite width.
56310 DEFB 0 +8: Sprite height.
56311 DEFB 0 +9: INK colour.
56312 DEFB 0 +10: Is this slot free?
56313 DEFB 0 +11: Previous horizontal position in character block.
56314 DEFB 0 +12:
56315 DEFB 0 +13: Previous horizontal co-ordinate.
56316 DEFB 0 +14: Previous vertical co-ordinate.
56317 DEFB 0 +15: Previous vertical position in character block.
56318 DEFW 0 +16: UDG graphics pointer.
56320 DEFB 0 +18: Sprite increment value.
56321 DEFB 0 +19: Maximum sprite frame ID value.
56322 DEFB 0 +20:
56323 DEFB 0 +21:
56324 DEFB 0 +22:
56325 DEFB 0 +23:
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