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Routines |
Prev: 59865 | Up: Map | Next: 60051 |
Used by the routines at Handler_Player and Handler_Pirates.
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59874 | LD A,C | A=C. | ||
59875 | SUB (IX+13) | A-=*IX+13. | ||
59878 | JR Z,59892 | Jump to 59892 if the result is zero. | ||
59880 | CP 255 | Compare A with 255. | ||
59882 | PUSH AF | Stash AF on the stack. | ||
59883 | CALL Z,59933 | Call 59933 was equal to 255 (on line 59880). | ||
59886 | POP AF | Restore AF from the stack. | ||
59887 | CALL NZ,59960 | Call 59960 was not equal to 255 (on line 59880). | ||
59890 | JR 59903 | Jump to 59903. | ||
59892 | LD A,E | Jump to 59903 if E is equal to *IX+11. | ||
59893 | CP (IX+11) | |||
59896 | JR Z,59903 | |||
59898 | CP 3 | Call 59960 if E is equal to 3. | ||
59900 | CALL Z,59960 | |||
59903 | LD A,B | A=B. | ||
59904 | SUB (IX+14) | A-=*IX+14. | ||
59907 | JR Z,59921 | Jump to 59921 if the result is zero. | ||
59909 | CP 255 | Compare A with 255. | ||
59911 | PUSH AF | Stash AF on the stack. | ||
59912 | CALL Z,60024 | Call 60024 if A was equal to 255 (on line 59909). | ||
59915 | POP AF | Restore AF from the stack. | ||
59916 | CALL NZ,59992 | Call 59992 if A was not equal to 255 (on line 59909). | ||
59919 | JR 59932 | Jump to 59932. | ||
59921 | LD A,D | Jump to 59932 if D is equal to *IX+15. | ||
59922 | CP (IX+15) | |||
59925 | JR Z,59932 | |||
59927 | CP 3 | Call 59992 if D is equal to 3. | ||
59929 | CALL Z,59992 | |||
59932 | RET | Return. | ||
59933 | PUSH BC | Stash BC and DE on the stack. | ||
59934 | PUSH DE | |||
59935 | LD C,(IX+13) | C=*IX+13. | ||
59938 | LD B,(IX+14) | B=*IX+14. | ||
59941 | LD D,(IX+8) | D=*IX+8. | ||
59944 | LD E,1 | E=1. | ||
59946 | LD A,(IX+15) | Jump to 59954 if *IX+15 is equal to 3. | ||
59949 | CP 3 | |||
59951 | JR Z,59954 | |||
59953 | INC D | Increment D by one. | ||
59954 | CALL PrintSpriteUpdateBuffer | Call PrintSpriteUpdateBuffer. | ||
59957 | POP DE | Restore DE and BC from the stack. | ||
59958 | POP BC | |||
59959 | RET | Return. | ||
59960 | PUSH BC | Stash BC and DE on the stack. | ||
59961 | PUSH DE | |||
59962 | LD A,(IX+13) | A=*IX+13. | ||
59965 | LD C,(IX+7) | C=*IX+7. | ||
59968 | SUB C | A-=C. | ||
59969 | LD C,A | C=A. | ||
59970 | LD B,(IX+14) | B=*IX+14. | ||
59973 | LD D,(IX+8) | D=*IX+8. | ||
59976 | LD E,1 | E=1. | ||
59978 | LD A,(IX+3) | Jump to 59986 if *IX+3 is equal to 3. | ||
59981 | CP 3 | |||
59983 | JR Z,59986 | |||
59985 | INC D | Increment D by one. | ||
59986 | CALL PrintSpriteUpdateBuffer | Call PrintSpriteUpdateBuffer. | ||
59989 | POP DE | Restore DE and BC from the stack. | ||
59990 | POP BC | |||
59991 | RET | Return. | ||
59992 | PUSH BC | Stash BC and DE on the stack. | ||
59993 | PUSH DE | |||
59994 | LD A,(IX+14) | A=*IX+14. | ||
59997 | LD D,(IX+8) | D=*IX+8. | ||
60000 | SUB D | A-=D. | ||
60001 | LD B,A | B=A. | ||
60002 | LD E,(IX+7) | E=*IX+7. | ||
60005 | LD C,(IX+13) | C=*IX+13. | ||
60008 | LD D,1 | D=1. | ||
60010 | LD A,(IX+2) | Jump to 60018 if *IX+2 is equal to 3. | ||
60013 | CP 3 | |||
60015 | JR Z,60018 | |||
60017 | INC E | Increment E by one. | ||
60018 | CALL PrintSpriteUpdateBuffer | Call PrintSpriteUpdateBuffer. | ||
60021 | POP DE | Restore DE and BC from the stack. | ||
60022 | POP BC | |||
60023 | RET | Return. | ||
60024 | PUSH BC | Stash BC and DE on the stack. | ||
60025 | PUSH DE | |||
60026 | LD C,(IX+13) | C=*IX+13. | ||
60029 | LD B,(IX+14) | B=*IX+14. | ||
60032 | LD D,1 | D=1. | ||
60034 | LD E,(IX+7) | E=*IX+7. | ||
60037 | LD A,(IX+11) | Jump to 60045 if *IX+11 is equal to 3. | ||
60040 | CP 3 | |||
60042 | JR Z,60045 | |||
60044 | INC E | Increment E by one. | ||
60045 | CALL PrintSpriteUpdateBuffer | Call PrintSpriteUpdateBuffer. | ||
60048 | POP DE | Restore DE and BC from the stack. | ||
60049 | POP BC | |||
60050 | RET | Return. |
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