Routines |
Prev: AE5D | Up: Map | Next: AEA7 |
Used by the routine at Handler_Move_Characters.
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AE8A | LD D,$00 | D=00. | ||
AE8C | LD BC,$21FF | BC=21FF. | ||
AE8F | LD HL,$BCE9 | HL=Items_TownSquare. | ||
AE92 | LD A,(HL) | |||
AE93 | CP $FF | |||
AE95 | JR Z,$AEA0 | |||
AE97 | INC HL | Increment HL by four. | ||
AE98 | INC HL | |||
AE99 | INC HL | |||
AE9A | INC HL | |||
AE9B | INC C | Increment C by one. | ||
AE9C | CP E | |||
AE9D | JR NZ,$AE92 | |||
AE9F | RET | Return. | ||
AEA0 | LD C,$FF | C=FF. | ||
AEA2 | INC HL | Increment HL by one. | ||
AEA3 | INC D | Increment D by one. | ||
AEA4 | DJNZ $AE92 | Decrease counter by one and loop back to AE92 until counter is zero. | ||
AEA6 | RET | Return. |
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