Routines |
Prev: B2EF | Up: Map | Next: B34B |
PrintWages | B2F1 | CALL Clear_Screen | Call Clear_Screen. | |
B2F4 | LD DE,$010A | DE=010A. | ||
B2F7 | LD HL,$7C1B | HL=Messaging_Wages. | ||
B2FA | CALL PrintString | Call PrintString. | ||
B2FD | PUSH IY | Stash IY on the stack. | ||
B2FF | LD DE,$0513 | DE=0513. | ||
There are 05 characters (B counter) and the attribute is 45 (C INK:
CYAN,
PAPER:
BLACK
(BRIGHT)
).
|
||||
B302 | LD BC,$0545 | BC=0545. | ||
B305 | LD HL,$B2ED | HL=B2ED. | ||
B308 | LD IY,$BC67 | IY=FrameId_Wally. | ||
B30C | LD IX,$B2ED | IX=B2ED. | ||
B310 | LD (IX+$02),$00 | Write 00 to *IX+00. | ||
B314 | LD (IX+$03),$00 | Write 00 to *IX+01. | ||
PrintWages_Loop | B318 | LD A,(IY-$0A) | A=*IY-0A. | |
B31B | LD (IX+$01),A | Write A to *IX+01. | ||
B31E | ADD A,(IX+$03) | |||
B321 | DAA | |||
B322 | LD (IX+$03),A | |||
B325 | LD A,(IY-$1E) | |||
B328 | LD (IX+$00),A | |||
B32B | ADC A,(IX+$02) | |||
B32E | DAA | |||
B32F | LD (IX+$02),A | |||
B332 | CALL PrintEarnings | Call PrintEarnings. | ||
B335 | INC D | Increment D by three. | ||
B336 | INC D | |||
B337 | INC D | |||
B338 | INC IY | Increment IY by one. | ||
B33A | DJNZ PrintWages_Loop | Decrease counter by one and loop back to PrintWages_Loop until counter is zero. | ||
B33C | POP IY | Restore IY from the stack. | ||
B33E | LD D,$15 | D=15. | ||
B340 | LD HL,$B2EF | HL=B2EF. | ||
B343 | LD E,$11 | E=11. | ||
B345 | CALL PrintEarnings | Call PrintEarnings. | ||
B348 | JP PressAnyKey | Jump to PressAnyKey. |
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