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Game status buffer |
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| 28043 | DEFB 0,0 | |||
| 28045 | DEFW 0 | Address of complex state data for entity last held by Flunky. | ||
| 28047 | DEFW 0 | Pointer to entry in room dimension data for an entity's room (see also data in this entry copied to 34230). | ||
| 28049 | DEFW 0 | Attribute file address of eyes of currently blinking timer figure. | ||
| 28051 | DEFB 0 | Store for current value of loop counter in graphic layout data processing (instructions 238 and 239). | ||
| 28052 | DEFB 0 | |||
| 28053 | DEFB 0 | Current graphic set index. | ||
| StoredAttribute | 28054 | DEFB 0 | Attribute for text printing. | |
| CurrentAttribute | 28055 | DEFB 0 | Current attribute. | |
| 28056 | DEFB 0 | Display-buffer-2-is-primary flag. | ||
| 28057 | DEFB 0 | Width of entity carried by Flunky (characters), minus 1. | ||
| 28058 | DEFB 0 | |||
| 28059 | DEFB 0 | Index of pending sound (used by playback routine at TODO). | ||
| 28060 | DEFB 0 | Store for current value of loop counter in graphic layout data processing (instructions 240 and 241) | ||
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