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Routines |
| Prev: 9148 | Up: Map | Next: 918B |
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Used by the routines at PlayGame and PlayerAction_Raise.
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| InGameControls | 9171 | LD A,$01 | Write 01 to *InGame_HighlightedOption. | |
| 9173 | LD ($91D8),A | |||
| 9176 | LD B,$68 | B=INK: BLACK, PAPER: CYAN (BRIGHT) . | ||
| 9178 | CALL InGame_UpdateCursorPosition | Call InGame_UpdateCursorPosition. | ||
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This entry point is used by the routine at InGame_MoveCursor.
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| InGameControls_Loop | 917B | CALL Controls | Call Controls. | |
| 917E | CP $03 | Jump to InGame_MoveCursor if "left" has been pressed. | ||
| 9180 | JR Z,InGame_MoveCursor | |||
| 9182 | CP $04 | Jump to InGame_MoveCursor if "right" has been pressed. | ||
| 9184 | JR Z,InGame_MoveCursor | |||
| 9186 | OR A | Jump to InGame_Select if "select" has been pressed. | ||
| 9187 | JR Z,InGame_Select | |||
| 9189 | JR InGameControls_Loop | Jump to InGameControls_Loop. | ||
| Prev: 9148 | Up: Map | Next: 918B |