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Routines |
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Used by the routine at InGame_Select.
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| PlayerAction_Hold | 922D | LD A,($96B7) | Jump to PlayerAction_Showdown if *CurrentRaiseValue is zero. | |||||||||||
| 9230 | OR A | |||||||||||||
| 9231 | JR Z,PlayerAction_Showdown | |||||||||||||
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The player is staying in the game, so process any raise.
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| 9233 | CALL PlayerAddToPot | Call PlayerAddToPot. | ||||||||||||
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Reset the raise amount as the player is holding.
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| 9236 | XOR A | Write 00 to *CurrentRaiseValue. | ||||||||||||
| 9237 | LD ($96B7),A | |||||||||||||
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Messaging options:
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| 923A | LD A,$0B | Call Messaging_Girl using message block 0B. | ||||||||||||
| 923C | CALL Messaging_Girl | |||||||||||||
| 923F | LD A,$02 | Return with A=02 ("hold"). | ||||||||||||
| 9241 | RET | |||||||||||||
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This is more "test" for a showdown but we flag for it anyway just in case.
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| PlayerAction_Showdown | 9242 | LD A,$03 | Return with A=03 ("showdown"). | |||||||||||
| 9244 | RET | |||||||||||||
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