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Routines |
| Prev: 9681 | Up: Map | Next: 96B7 |
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Used by the routine at GameEntry.
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| InputTest_ProtekJoystick | 969C | LD A,($5BA8) | A=ControlMethod. | |
| 969F | CP $03 | If this is already 03 then jump back to TitleSelectInput. | ||
| 96A1 | JP Z,TitleSelectInput | |||
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This entry point is used by the routine at GameEntry.
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| Input_ProtekJoystick | 96A4 | LD A,$03 | Write 03 to ControlMethod. | |
| 96A6 | LD ($5BA8),A | |||
| 96A9 | CALL TitleScreenPrint | Call TitleScreenPrint. | ||
| 96AC | LD HL,$5967 | HL=5967. | ||
| 96AF | LD A,$12 | A=12. | ||
| 96B1 | CALL $96D2 | Call 96D2. | ||
| 96B4 | JP TitleSelectInput | Jump to TitleSelectInput. | ||
| Prev: 9681 | Up: Map | Next: 96B7 |