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61027: Fatal Events: Cannibals
Make the cannibals inactive.
Event_Cannibals 61027 LD HL,48230 Reset bit 5 of *Flag_TurnBasedEventState which relates to the natives being active.
61030 RES 5,(HL)
61032 LD A,24 Call Handler_Objects using item: "Surrounded by natives".
61034 CALL Handler_Objects
61037 RET NZ Return if the cannibals are not in the current room.
Print "The natives close in. You struggle bravely but they overwhelm you.".
61038 LD HL,55601 HL=55601.
61041 JP Events_GameOver Jump to Events_GameOver.
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