![]() |
Routines |
| Prev: ED51 | Up: Map | Next: ED82 |
|
Used by the routine at Unpack_Rooms.
|
||||
| Reset_Player | ED71 | LD BC,$1212 | Place the player at column 12 row 12. | |
| ED74 | LD DE,$0302 | |||
|
Use sprite 60.
|
||||
| ED77 | LD A,$60 | A=60. | ||
| ED79 | LD L,$45 | L=CYAN (BRIGHT). | ||
| ED7B | LD IX,$64A4 | IX=Player. | ||
| ED7F | JP JumpTable_SpawnEntity | Jump to JumpTable_SpawnEntity. | ||
| Prev: ED51 | Up: Map | Next: ED82 |