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F006: Draw Fourth Header
Used by the routines at Handler_Events and Event_HideEnemies.
Event 27: draw the fourth header item.
Event_DrawHeaderFourth F006 LD IX,($641E) IX=*Pointer_RoomHeader.
F00A LD DE,$0012 IX+=0012.
F00D ADD IX,DE
F00F JR Event_DrawHeader_Body Jump to Event_DrawHeader_Body.
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