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Game status buffer |
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Player entity used as IX by Handler_Player.
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| Player | 25764 | DEFB 0 | Column | |
| Player_Row | 25765 | DEFB 0 | Row | |
| 25766 | DEFB 0,0,0,0 | |||
| Player_SpriteFrame | 25770 | DEFB 0 | Sprite frame | |
| Player_Facing | 25771 | DEFB 0 | Facing / state | |
| Player_StoredState | 25772 | DEFB 0,0 | ||
| 25774 | DEFB 0,0,0,0 | |||
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View the equivalent code in Booty.
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