Prev: 56594 Up: Map Next: 56631
56610: Save Game
Used by the routine at Handler_Keyboard.
Writes the checksum and saves SkipDelayFlag to tape.
Store the checksum, then save the block.
Tape_Save 56610 CALL Tape_Checksum Write the checksum from Tape_Checksum to *TapeChecksum.
56613 LD (25736),A
56616 POP BC Restore BC from the stack.
56617 CALL Tape_BlockRange Call Tape_BlockRange.
56620 CALL 1218 Call SA_BYTES.
Reload the room with bit 7 set.
56623 LD A,(25762) Set bit 7 of the room ID.
56626 SET 7,A
56628 JP Change_Room Jump to Change_Room.
Prev: 56594 Up: Map Next: 56631