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Game status buffer |
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State variables for the cat hazard. Only rooms 02, 03, 05, 06, 07 and 08 have active entries.
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Room 01:
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| Cat_State_Data | 7AC8 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | |
| 7AC9 | DEFB $00 | Platform Y position. | ||
| 7ACA | DEFB $00 | Left boundary X position. | ||
| 7ACB | DEFB $00 | Right boundary X position. | ||
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Room 02:
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| 7ACC | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7ACD | DEFB $A0 | Platform Y position. | ||
| 7ACE | DEFB $48 | Left boundary X position. | ||
| 7ACF | DEFB $EF | Right boundary X position. | ||
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Room 03:
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| 7AD0 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AD1 | DEFB $88 | Platform Y position. | ||
| 7AD2 | DEFB $70 | Left boundary X position. | ||
| 7AD3 | DEFB $EF | Right boundary X position. | ||
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Room 04:
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| 7AD4 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AD5 | DEFB $00 | Platform Y position. | ||
| 7AD6 | DEFB $00 | Left boundary X position. | ||
| 7AD7 | DEFB $00 | Right boundary X position. | ||
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Room 05:
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| 7AD8 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AD9 | DEFB $A0 | Platform Y position. | ||
| 7ADA | DEFB $04 | Left boundary X position. | ||
| 7ADB | DEFB $EF | Right boundary X position. | ||
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Room 06:
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| 7ADC | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7ADD | DEFB $90 | Platform Y position. | ||
| 7ADE | DEFB $32 | Left boundary X position. | ||
| 7ADF | DEFB $99 | Right boundary X position. | ||
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Room 07:
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| 7AE0 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AE1 | DEFB $A0 | Platform Y position. | ||
| 7AE2 | DEFB $39 | Left boundary X position. | ||
| 7AE3 | DEFB $A0 | Right boundary X position. | ||
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Room 08:
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| 7AE4 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AE5 | DEFB $A0 | Platform Y position. | ||
| 7AE6 | DEFB $04 | Left boundary X position. | ||
| 7AE7 | DEFB $50 | Right boundary X position. | ||
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