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Game status buffer |
| Prev: 7AC8 | Up: Map | Next: 7B04 |
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State variables for the dog hazard. Only rooms 03 and 07 have active entries.
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Room 01:
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| Dog_State_Data | 7AE8 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | |
| 7AE9 | DEFB $00 | Platform Y position. | ||
| 7AEA | DEFB $00 | Left boundary X position. | ||
| 7AEB | DEFB $00 | Right boundary X position. | ||
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Room 02:
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| 7AEC | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AED | DEFB $00 | Platform Y position. | ||
| 7AEE | DEFB $00 | Left boundary X position. | ||
| 7AEF | DEFB $00 | Right boundary X position. | ||
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Room 03:
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| 7AF0 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AF1 | DEFB $78 | Platform Y position. | ||
| 7AF2 | DEFB $70 | Left boundary X position. | ||
| 7AF3 | DEFB $EF | Right boundary X position. | ||
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Room 04:
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| 7AF4 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AF5 | DEFB $00 | Platform Y position. | ||
| 7AF6 | DEFB $00 | Left boundary X position. | ||
| 7AF7 | DEFB $00 | Right boundary X position. | ||
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Room 05:
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| 7AF8 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AF9 | DEFB $00 | Platform Y position. | ||
| 7AFA | DEFB $00 | Left boundary X position. | ||
| 7AFB | DEFB $00 | Right boundary X position. | ||
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Room 06:
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| 7AFC | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7AFD | DEFB $00 | Platform Y position. | ||
| 7AFE | DEFB $00 | Left boundary X position. | ||
| 7AFF | DEFB $00 | Right boundary X position. | ||
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Room 07:
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| 7B00 | DEFB $00 | Stunned flag (bit 7 set = stunned by egg). | ||
| 7B01 | DEFB $90 | Platform Y position. | ||
| 7B02 | DEFB $90 | Left boundary X position. | ||
| 7B03 | DEFB $EF | Right boundary X position. | ||
| Prev: 7AC8 | Up: Map | Next: 7B04 |