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Routines |
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Used by the routine at PopulateRoomBuffer.
Command 4: Switch the tile set.
The following byte selects which tile set to use; 1 for the default set at TileSet_Default, 2 for the alternate set at TileSet_Alternate.
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| Command04_SwitchTileSet | 24178 | INC HL | Increment the room data pointer by one. | |||||||
| 24179 | LD A,(HL) | Fetch the tile set byte. | ||||||||
| 24180 | INC HL | Increment the room data pointer by one to move past the command byte. | ||||||||
| 24181 | CP 1 | Jump to Set_DefaultTileSet if the tile set byte is equal to 1. | ||||||||
| 24183 | JR Z,Set_DefaultTileSet | |||||||||
| 24185 | CP 2 | Jump to Raise_Table_Error if the tile set byte is not equal to 2. | ||||||||
| 24187 | JP NZ,Raise_Table_Error | |||||||||
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Tile set 2: switch to the alternate tile set.
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| 24190 | PUSH HL | Stash the room data pointer on the stack temporarily. | ||||||||
| 24191 | LD HL,41834 | Write TileSet_Alternate to *PointerActiveTileSet. | ||||||||
| 24194 | LD (24513),HL | |||||||||
| 24197 | POP HL | Restore the room data pointer from the stack. | ||||||||
| 24198 | JR PopulateRoomBuffer_ParseByte | Jump back to PopulateRoomBuffer_ParseByte to continue parsing. | ||||||||
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Tile set 1: switch back to the default tile set.
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| Set_DefaultTileSet | 24200 | PUSH HL | Stash the room data pointer on the stack temporarily. | |||||||
| 24201 | LD HL,39850 | Write TileSet_Default to *PointerActiveTileSet. | ||||||||
| 24204 | LD (24513),HL | |||||||||
| 24207 | POP HL | Restore the room data pointer from the stack. | ||||||||
| 24208 | JR PopulateRoomBuffer_ParseByte | Jump back to PopulateRoomBuffer_ParseByte to continue parsing. | ||||||||
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