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Unused |
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Unused routine to apply colour attributes for a 3-wide sprite. Handles both the overlay buffer and screen attributes.
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| Unused_Apply_3Wide_Attributes | 49031 | LD C,88 | Set C to 88 (overlay attribute buffer base high byte). | |||||||||
| 49033 | PUSH HL | Stash the screen address on the stack. | ||||||||||
| 49034 | CALL 49044 | Call Unused_Write_3Wide_Attributes to apply the overlay buffer attributes. | ||||||||||
| 49037 | POP HL | Restore the screen address from the stack. | ||||||||||
| 49038 | LD C,248 | Set C to 248 (screen attribute buffer base high byte). | ||||||||||
| 49040 | CALL 49044 | Call Unused_Write_3Wide_Attributes to apply the screen attributes. | ||||||||||
| 49043 | RET | Return. | ||||||||||
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