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Routines |
| Prev: DD38 | Up: Map | Next: DD52 |
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| Convert_To_MonsterData | DD4D | AND %11000000 | Keep only bits 6-7. | |||||
| DD4F | RLCA | Rotate A left twice, moving bits 6-7 to bits 0-1. | ||||||
| DD50 | RLCA | |||||||
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Converts 0-2 into 1-3 for the monster ID.
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| DD51 | INC A | Increment A by one. | ||||||
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Continue on to SetIYMonsterData.
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| Prev: DD38 | Up: Map | Next: DD52 |