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Game status buffer |
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Little-endian pointer loaded from the word table at 54244 (indexed from 54272) when staging a wave after tape load or max-wave reset; copied into 50185 when clearing player state in PlayerDeath.
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| WaveStartPointer | 50457 | DEFW 56825 | ||
| 50459 | DEFB 0,6,0,0,0,0,184,206 | |||
| 50467 | DEFB 0,0,0,0,0,0,0,0 | |||
| 50475 | DEFB 0,0,0,0,2,0,22 | |||
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