Game status buffer |
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Saves the attributes before painting the players cursor, this allows it to more easily be "undrawn".
Used by the routines at Draw_Cursor and Remove_PlayerCursorAttributes.
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SavedAttributesBlock | E5D0 | DEFB $00,$00,$00,$00 | ||
E5D4 | DEFB $00,$00,$00,$00 | |||
E5D8 | DEFB $00,$00,$00,$00 | |||
E5DC | DEFB $00,$00,$00,$00 |
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