Game status buffer |
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Saves the attributes before painting the players cursor, this allows it to more easily be "undrawn".
Used by the routines at Draw_Cursor and Remove_PlayerCursorAttributes.
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SavedAttributesBlock | 58832 | DEFB 0,0,0,0 | ||
58836 | DEFB 0,0,0,0 | |||
58840 | DEFB 0,0,0,0 | |||
58844 | DEFB 0,0,0,0 |
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