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Game status buffer |
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Saves the attributes before painting the players cursor, this allows it to more easily be "undrawn".
Used by the routines at Draw_Cursor and Remove_PlayerCursorAttributes.
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| SavedAttributesBlock | E3DB | DEFB $47,$47,$47,$47 | ||
| E3DF | DEFB $47,$47,$47,$47 | |||
| E3E3 | DEFB $47,$47,$47,$47 | |||
| E3E7 | DEFB $47,$47,$47,$47 | |||
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