Address Description
4000
Loading Screen
61A8
Game status buffer entry at 61A8
9470
Graphics Data: Level 01 (Ronald Reagan)
A0E3
Image Buffer
C2A6
Data: Playarea Surround
CBDE
Data block at CBDE
D1AA
Demo Entry Point
D22E
Original Stack Pointer
D230
Pointer: Current Level Data
D232
Table: Level Data
D234
Game Initialisation
D2DE
Routine at D2DE
D3F5
Start Game
D47D
Data block at D47D
D4AE
Data: Level 01
D521
Game status buffer entry at D521
D531
Game status buffer entry at D531
D543
Lives
D544
Game status buffer entry at D544
D548
Game status buffer entry at D548
D550
Game status buffer entry at D550
D555
Game status buffer entry at D555
D56F
Game status buffer entry at D56F
D57B
Game status buffer entry at D57B
D587
Game status buffer entry at D587
D589
Game status buffer entry at D589
D58A
Level
D58B
Game status buffer entry at D58B
D58E
Game status buffer entry at D58E
D590
Game status buffer entry at D590
D5AA
Game status buffer entry at D5AA
D5AC
Game status buffer entry at D5AC
D5AE
Pointer Level Graphics Data
D5B0
Game status buffer entry at D5B0
D5B2
Unpack Screen Data
D609
Routine at D609
D682
Routine at D682
D69F
Routine at D69F
D789
Routine at D789
D7A6
Routine at D7A6
D7C9
Routine at D7C9
D816
Routine at D816
D820
Data block at D820
D847
Routine at D847
D890
Routine at D890
D89A
Routine at D89A
D8BC
Routine at D8BC
D8CA
Routine at D8CA
D939
Routine at D939
D989
Routine at D989
D9F0
Routine at D9F0
DA56
Routine at DA56
DACD
Calculate Screen Block Address
DADC
Calculate Attribute Address
DAE7
Routine at DAE7
DB7E
Print Helper Preview Image
DC5C
Routine at DC5C
DC74
Routine at DC74
DD63
Data block at DD63
DDB3
Routine at DDB3
DDFA
Data block at DDFA
DE0F
Generate Picture
DEED
Routine at DEED
E3DB
Saved Attributes Block For Cursor
E3EB
Cursor Attribute Position
E3ED
Cursor Attribute Buffer Pointer
E3EF
Draw Cursor
E44A
Remove Player Cursor Attributes
E463
Remove Player Cursor
E46C
Display Player Cursor
E475
Set Home To Default Attributes
E48D
Colourise Home
E4A0
Data block at E4A0
E4AE
Home Attributes
E4BA
Cursor Attributes
E4C6
Table: Cursor Attribute Positions
E4D1
Temporary Cursor Attribute Byte Pointer
E4D3
Routine at E4D3
E568
Game status buffer entry at E568
E569
Game status buffer entry at E569
E56D
Game status buffer entry at E56D
E56E
Game status buffer entry at E56E
E56F
Game status buffer entry at E56F
E570
Game status buffer entry at E570
E580
Routine at E580
E7B0
Routine at E7B0
E7CA
Routine at E7CA
E7E5
Routine at E7E5
E80B
Routine at E80B
E81F
Routine at E81F
E83A
Routine at E83A
E855
Game status buffer entry at E855
E859
Routine at E859
E87B
Colourise Preview Grid
E89C
Static Animation
E8F1
Attribute Data: Preview Grid
E901
Routine at E901
F47A
Routine at F47A
FDFD
Alias: Interrupt Jump Dispatcher
FE00
Interrupt Low-Order Byte Jump Table