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E83A: Routine at E83A
Used by the routine at Game_Initialisation.
E83A LD B,$0E B=0E.
E83C LD C,$1C C=1C.
E83E CALL Calculate_ScreenBlockAddress Call Calculate_ScreenBlockAddress.
E841 INC H Increment H by four.
E842 INC H
E843 INC H
E844 INC H
E845 LD DE,$D58A DE=Level.
E848 LD IX,$D556 IX=D556.
E84C SET 1,(IX+$00) Set bit 1 of *IX+00.
E850 LD B,$01 B=01.
E852 JP $D940 Jump to D940.
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