Routines |
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Used by the routine at Game_Initialisation.
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E83A | LD B,$0E | B=0E. | ||
E83C | LD C,$1C | C=1C. | ||
E83E | CALL Calculate_ScreenBlockAddress | Call Calculate_ScreenBlockAddress. | ||
E841 | INC H | Increment H by four. | ||
E842 | INC H | |||
E843 | INC H | |||
E844 | INC H | |||
E845 | LD DE,$D58A | DE=Level. | ||
E848 | LD IX,$D556 | IX=D556. | ||
E84C | SET 1,(IX+$00) | Set bit 1 of *IX+00. | ||
E850 | LD B,$01 | B=01. | ||
E852 | JP $D940 | Jump to D940. |
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