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Berk facing into the screen (back view). Put-down scripts load GraphicLayout_BerkFacingIn from B9EF, BA0B, BA47 and BA61.
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Arms out to the sides.
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| GraphicLayout_BerkFacingIn | 985A | DEFB $FB,$7F,$96 | Process the nested layout at 967F, then return to the base coordinates. | ||
| 985D | DEFB $FB,$67,$99 | Process the nested layout at 9967, then return to the base coordinates. | |||
| 9860 | DEFB $FB,$86,$99 | Process the nested layout at 9986, then return to the base coordinates. | |||
| 9863 | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 9866 | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 9869 | DEFB $FB,$7F,$96 | Process the nested layout at 967F, then return to the base coordinates. | |||
| 986C | DEFB $FB,$91,$9A | Process the nested layout at 9A91, then return to the base coordinates. | |||
| 986F | DEFB $FB,$B0,$9A | Process the nested layout at 9AB0, then return to the base coordinates. | |||
| 9872 | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 9875 | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 9878 | DEFB $FB,$7F,$96 | Process the nested layout at 967F, then return to the base coordinates. | |||
| 987B | DEFB $FB,$A5,$99 | Process the nested layout at 99A5, then return to the base coordinates. | |||
| 987E | DEFB $FB,$B0,$9A | Process the nested layout at 9AB0, then return to the base coordinates. | |||
| 9881 | DEFB $FB,$65,$9A | Process the nested layout at 9A65, then return to the base coordinates. | |||
| 9884 | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 9887 | DEFB $FB,$7F,$96 | Process the nested layout at 967F, then return to the base coordinates. | |||
| 988A | DEFB $FB,$67,$99 | Process the nested layout at 9967, then return to the base coordinates. | |||
| 988D | DEFB $FB,$CF,$9A | Process the nested layout at 9ACF, then return to the base coordinates. | |||
| 9890 | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 9893 | DEFB $F8,$F8,$99 | Jump to the layout at 99F8. | |||
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| 9896 | DEFB $FB,$7F,$96 | Process the nested layout at 967F, then return to the base coordinates. | |||
| 9899 | DEFB $FB,$91,$9A | Process the nested layout at 9A91, then return to the base coordinates. | |||
| 989C | DEFB $FB,$86,$99 | Process the nested layout at 9986, then return to the base coordinates. | |||
| 989F | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 98A2 | DEFB $F8,$7B,$9A | Jump to the layout at 9A7B. | |||
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| 98A5 | DEFB $FB,$7F,$96 | Process the nested layout at 967F, then return to the base coordinates. | |||
| 98A8 | DEFB $FB,$F1,$9A | Process the nested layout at 9AF1, then return to the base coordinates. | |||
| 98AB | DEFB $FB,$86,$99 | Process the nested layout at 9986, then return to the base coordinates. | |||
| 98AE | DEFB $FB,$E9,$99 | Process the nested layout at 99E9, then return to the base coordinates. | |||
| 98B1 | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 98B4 | DEFB $FB,$E1,$98 | Process the nested layout at 98E1, then return to the base coordinates. | |||
| 98B7 | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 98BA | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 98BD | DEFB $FB,$E1,$98 | Process the nested layout at 98E1, then return to the base coordinates. | |||
| 98C0 | DEFB $FB,$65,$9A | Process the nested layout at 9A65, then return to the base coordinates. | |||
| 98C3 | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 98C6 | DEFB $FB,$E1,$98 | Process the nested layout at 98E1, then return to the base coordinates. | |||
| 98C9 | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 98CC | DEFB $F8,$F8,$99 | Jump to the layout at 99F8. | |||
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| 98CF | DEFB $FB,$E1,$98 | Process the nested layout at 98E1, then return to the base coordinates. | |||
| 98D2 | DEFB $FB,$20,$9A | Process the nested layout at 9A20, then return to the base coordinates. | |||
| 98D5 | DEFB $F8,$7B,$9A | Jump to the layout at 9A7B. | |||
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| 98D8 | DEFB $FB,$E1,$98 | Process the nested layout at 98E1, then return to the base coordinates. | |||
| 98DB | DEFB $FB,$E9,$99 | Process the nested layout at 99E9, then return to the base coordinates. | |||
| 98DE | DEFB $F8,$07,$9A | Jump to the layout at 9A07. | |||
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| 98E1 | DEFB $F4,$01 | Set the graphic set to 01. | |||
| 98E3 | DEFB $FE,$00,$02 | Move the cursor by 02 horizontally and 00 vertically, and store as the base coordinates. | |||
| 98E6 | DEFB $5D,$41,$21 | Draw tile 5D with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping the background paper. | |||
| 98E9 | DEFB $5D,$41,$1E | Draw tile 5D with INK: BLUE, PAPER: BLACK (41) and move left by 02 and down by 01, keeping the background paper. | |||
| 98EC | DEFB $9B,$41,$21 | Draw tile 9B with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping the background paper. | |||
| 98EF | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 98F2 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 98F5 | DEFB $9B,$C1,$1C | Draw tile 9B with INK: BLUE, PAPER: BLACK, MIRRORED (C1) and move left by 04 and down by 01, keeping the background paper. | |||
| 98F8 | DEFB $9E,$41,$21 | Draw tile 9E with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping the background paper. | |||
| 98FB | DEFB $A7,$41,$A1 | Draw tile A7 with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping black paper. | |||
| 98FE | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9901 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9904 | DEFB $A7,$C1,$A1 | Draw tile A7 with INK: BLUE, PAPER: BLACK, MIRRORED (C1) and move right by 01, keeping black paper. | |||
| 9907 | DEFB $9E,$C1,$1B | Draw tile 9E with INK: BLUE, PAPER: BLACK, MIRRORED (C1) and move left by 05 and down by 01, keeping the background paper. | |||
| 990A | DEFB $A8,$41,$21 | Draw tile A8 with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping the background paper. | |||
| 990D | DEFB $A9,$41,$A1 | Draw tile A9 with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping black paper. | |||
| 9910 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9913 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9916 | DEFB $A9,$C1,$A1 | Draw tile A9 with INK: BLUE, PAPER: BLACK, MIRRORED (C1) and move right by 01, keeping black paper. | |||
| 9919 | DEFB $A8,$C1,$1C | Draw tile A8 with INK: BLUE, PAPER: BLACK, MIRRORED (C1) and move left by 04 and down by 01, keeping the background paper. | |||
| 991C | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 991F | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9922 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9925 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| 9928 | DEFB $FF | Load the stored coordinates and return. | |||
| Prev: 963B | Up: Map | Next: 9929 |